Download Game Monster Saga 2

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Crystal Saga is a free-to-play 2.5D browser MMORPG with a vast virtual world.Players may choose from five available classes: Mage, Paladin, Priest, Ranger and Rogue. Explore and discover the wide variety of attainable mounts, weapons and items. Download Monster Saga. Monster Saga is a great game that will allow the player to immerse in a really interesting world of the underground monsters. No, they are not creepy and our main character will not have to fight with them in order to survive. Monster Saga In this adventurous strategy game your fairy world is under attack by evil creatures. Assemble an epic army of little monsters, drill and command them through all battles to defeat the invaders and regain your lost powers.

Summertime Saga is an adult game made by: DarkCookie (Art, Story, Design & Dialogue), NhKPaNdA (Lead Code), Hurfy (Code & Posing), Catbug (Dialogue & Posing), AoiichiNiiSan (Music & SFX), FL22 (Server side & Website) and sam9 (Stream, Discord & Awesomo’s daddy).

Set in a small suburban town, a young man finishing up High school and soon enlisting into College is struck by the death of his father. Mysterious circumstances surrounding the death are only the beginning of his problems as he learns that his family is in debt to a group of shady criminals. Adding to the list of problems, our young hero needs to save enough money before his College semester begins and find a date for prom night!

Summertime Saga is wholly supported by generous donations on Patreon. Please give us a bit of your loose change if you have any to spare!

After his father died leaving his mother, sister and him behind, their father’s death though was suspicious and police investigated it. He also left the family a huge debt to some shady people. So now he has to look after them both plus find the people that caused hisfather’s death, save for college and find a girl for prom.​

Release Date: 2019-06-05
Developer: Patreon – Website – Wiki – Discord – Bug Report – Progress Tracker
Censorship: None
Version: 0.18.6
OS: Windows, Mac, Android, Linux
Language: English
Genre: 2DCG, Animated, Male Protagonist, Dating Sim, Voyeurism, Exhibitionism, Incest (Mother/Son, Brother/Sister, Aunt/Nephew), MILF, Masturbation, Sex Toys, Camgirl, Oral Sex, Titfuck, Footjob, Handjob, Anal Sex, Vaginal Sex, Virgin, Group Sex, Big Ass, Big Tits, Footjob, Groping, Stripping, Twins, BDSM, Lesbian, Religion (Nun)

v0.18.0:
New Features:

Play
  • New revamped Jenny story
  • Once a week, you get a bank report in the mail. It will sum up the money you have saved and interest gained over the week.
  • Birth Control pills added to the game.
  • – Available at the end of the Priya side quest
  • – Will set your pregnancy chance to 0
  • Take a pregnax to increase your percentage back up (take 2 to get to 40% chance, which is the maximum)
  • – Effect is permanent until pregnax is taken.
  • Added a ModManager static class to handle future mods of the game, with the possibility to enable/disable mods on the go.
  • Side note : once you start a game with a certain sets of mods enabled, you should not disable them if you want to keep using that save.
  • SayTextFilter class to handle multiple text filtering functions.
  • Remapping of the weightlifting minigame key (for now).
  • Remapping is done with the “set_key” function. It takes the following arguments:
  • – key_name (only the string “key_str” is valid at the moment)
  • – key_id (use the pygame variable for the key you want)
  • Remapping is only viable for the weightlifting minigame
  • Remapping can only be done via the console
  • – Example : set_key(“key_str”, pygame.K_p)
  • – refer to https://www.pygame.org/docs/ref/key.html for key codes.
  • Hidden attic scenes

Debug Menu:

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  • Added Items tab to the Debug Menu. It has a search field for items in the game and you can add/remove any item from a click.
  • Added skipping forward day/week/month/year to debug menu
  • Changed Locations screen to a draggable/scrollable area with all available locations.
  • Added button to lock/unlock locations
  • Added button to move the player to said location
  • Added button to set the location’s visited status
  • Added button to set the locations’s “can leave” status
  • Changed Machines screen to a draggable/scrollable area with all available machines
  • Added button to advance the machine
  • Added button to show the screen’s variable
  • Added screen for displaying said variables
  • Added keyboard shortcut (Shift + W) to show the debug menu. Only works when the UI screen is showing, and the game is in dev mode.
  • Added the option to skip the intro and the first day of the game

Monster Saga 2

New Locations:

  • Mayor Rump’s House
  • Yacht

Rework of the codebase:

  • Triggers are now in an init block as to not be saved in the save files.
  • Added pickling methods to our custom objects.
  • Moved achievements and cellphone assets to their own folders.
  • New screen actions implemented in:
  • – Annie’s House
  • – Beach
  • Rework of the music minigame. The notes highlight in red if you’ve missed them, and green if not.
  • There is also sound effects and a counter of fails displayed.
  • At 5 fails or more, the minigame will “fail”, and you’ll have to retry.
  • Sound effects are me, recording my guitar playing broken chords if you’re interested. You can use them however you want.

Layered Image rework:

  • Jenny
  • MC (only for jenny’s storyline for now)
  • Debbie (only for jenny’s storyline for now)
  • Ivy
  • Jane
  • Martinez
  • Cedric
  • Kevin
  • Somrak
  • Lopez
  • Mr. Bubbles

New Characters:

  • Karl
  • Justin

New sex scenes:

  • Camshows improved and reworked
  • Shower hscene improved reworked
  • Shower bj
  • Night time visit hscene
  • Jenny bedroom hscenes reworked and added
  • Couch sex improved and reworked

Bug Fixes:

  • The map screen now shows the location you’re going to on hovering that location. This is returning behaviour that disappeared in the 0.16 update.
  • Fixed save resetting bug (with the mysterious statue – piece 1)
  • Fixed time spent playing namespace issue that caused it to be counted multiple times
  • Fixed exception that could happen when winning the spin the bottle with MC.
  • Fixed “Skip First Day” option in the debug menu to work with jenny’s FSM and skip the hallway dialogue.
  • Fixed daylight scene happening in the evening when Diane’s barn has been finished.
  • Fixed day/night backgrounds issues in Diane’s barn.
  • Fixed overlap of milk item acquirement and pizzeria unlock popups.
  • Fixed Machine variables not reloading properly (Clyde and the dog quest)

v0.18.1
Rework of the codebase:

  • Cheat option now maxes out your stats on startup.
  • If you have taken birth control pills, the pregnancy minigame will be skipped.
  • In the cookie jar, the player’s pregnancy chance defaults to 0

Bug fixes:

  • Fixed jerk off menu options not in a bold font.
  • Fixed pizza minigame not paying out.
  • Fixed exception on entering the treehouse at night
  • Fixed missing trigger for bissette’s storyline (roxxy x jenny cheerleader routine infinite loop)
  • Fixed exception when talking to somrak about his panties obsession.
  • Fixed laptop button appearing when jenny has her laptop in bed.
  • Fixed Jenny dialogue option appearing too early.
  • Fixed Jenny’s photoshoot being in the wrong order.
  • Fixed time ticking during diane’s delivery to pizza place.
  • Fixed Jenny being in the shower and asking you to go to her room at the same time.
  • Fixed Dexter’s book not appearing. Go to the basket ball court!
  • Fixed mixup between Consumr and Cosmic Cumic backgrounds on event day.
  • Fixed mall event finishing too early.
  • Fixed mall event and rump event visual conflict.
  • Fixed exception when seducing Miss Ross.
  • Fixed rockin’ up to Smith’s house too early.
  • Fixed third milk delivery reminder.
  • Fixed bank statement appearing in front of dialogue.
  • Fixed RNG values for living room couch.
  • Fixed issue preventing buying of the whip.
  • Fixed Diane’s cookie jar scenes erroring out.
  • Fixed Diane’s outfits.
  • Adjusted hint for Jenny’s talk by the pool during J20.
  • Fixed not being able to leave Crystal’s button dialogue.
  • Fixed exception if anyone but Jenny tried to birth twins.

Visual improvements:

  • Laptop duplicate on Jenny’s desk fixed.
  • Added more Jenny art in the shower scenes to match dialogue and improve quality.
  • Fixed shower spying scenes so Jenny moves more.

Other improvements:

  • Basic support for self-voicing mode in some menus.

v0.18.2
Rework of the codebase:

  • Assumed that patch updates will not break save file compatibility.

Bug fixes:

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  • Fixed Jenny’s panties going walkabout.
  • Fixed game brick when exiting CAMslut window on PCs.

v0.18.5
New content:

  • Jenny new sex scenes (3) in dining room, outdoor pool and bed at night
  • You can now climb into Jenny’s bed at night (this was removed in 0.18.0, and is coming back now)
  • You can now ask Jenny for some late-night adult content watching. This will force her to catch you in the act on the couch.
  • Jenny has a little bit of extra content added to her, besides the new sex scenes, her story has been expanded to fit one new quest.
  • X-rays have been added to all of Roxxy’s, Becca’s, Missy’s and Jenny’s content. X-rays are triggered only when you cum inside.
  • The daycare location is now unlocked once any character is in labour

Rework of the codebase:

  • Creator Defined Displayables have been implemented to replace the following existing art assets:
  • Sex actions dynamic buttons (optimising)
  • Box dynamic buttons (optimising)
  • Menu dynamic buttons (optimising)
  • Most information popups (location unlocking, item acquiring/buying etc)
  • Those can now be translated directly.
  • Locations are now instantiated at init time instead of in a label called after loading/starting a game.
  • Any future change to the Location object will no longer break save compatibility
  • Location state is now saved in the Player class
  • Time played (displayed in quit message) now uses built in timer (which ignores time spent in menus).
  • The PregnancyManager API has changed.
  • Added LocationSchedule objects to the pregnancy managers, dictating
  • where a character should be located at any point during their pregnancy.
  • They are stored in a dictionary, with keys corresponding to each stage of the pregnancy
  • – Keys are as follows : “”, “_pregnant_bump”, “_pregnant_belly”, “_labor”, “_baby_[girl/boy/twins]”
  • Added a “state_actions” attribute to the pregnancy managers.
  • This attribute allows you to trigger machine actions at various stages of the pregnancy
  • Use the “add_action” method of the PregnancyManager class to set up.
  • takes 3 arguments
  • key (either “first” or “repeat” depending if you only want to execute the actions the first time or not)
  • stage (integer that represents the stage of the pregnancy to trigger the action on. Stages increment for every week passed)
  • actionslist : a list of {i}even{/i} length for the actions. Format is the same as for FSMs
  • Actions are triggered right after the pregnancy manager switched its stage (i.e. at the beginning of the week)
  • Actions are processed for the machine that has the same name as the pregnancy manager, a lookup is done on the store.machines hash table to get that information.
  • The State class has a new method ‘int add_delay(int amount=1)’ to add delay to the state dynamically. Returns the current state’s delay.

Debug Menu:

  • Added pregnancy button to every FSM in the debug menu
  • Shows a screen that display debug info about the pregnancy
  • Allows incrementing manually the pregnancy, get a character pregnant and re-init the pregnancy
  • Reinitializing the pregnancy can cause weird behaviours, and should be used with extreme care
  • Persistent skip intro no longer forces cheat mode, enabling will skip first day regardless of mode.

Other improvements:

  • Rebuilt GUI from scratch to be cleaner and more maintainable.
  • Name entry screen:
  • Uses the last name used as the default (Anon if first time playing).
  • Does not save name until start is clicked (back or esc cancels the change).
  • Will no longer allow an empty name.
  • Save screen:
  • Save game description can no longer be empty.
  • When saving over an occupied slot, the OK button will become a red Overwrite button.
  • Added about screen containing licensing information.
  • Right click (while in game) now opens the game menu (previously went direct to save menu).
  • Changelog is now browsable by version and has a visual scroll bar.
  • Clear Persistent in settings now prompts for confirmation.
  • Added hover effect to save game thumbnails.
  • Now possible to exit cookie jar scene early using the game menu (right click/esc), and “End Replay”.
  • Added hints to impactful choices in Jenny’s quest.
  • Allowed access to previously locked action when repeating cheerleader scene.
  • Added new environmental effects to Jenny’s shower scenes, and made them consistent.
  • Shop item popups are now done in code, and used everywhere possible
  • Item buying is now done exclusively with the BuyItem Action, which handles all the item buying logic, and shows the relevant popups.
  • Credits page now has visible scroll controls.
  • Added a PSA notifying players of the serious consequences of pregnancy.

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Bug fixes:

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  • Fixed Debbie’s posing when talking to her when she’s leaning on the counter.
  • Fixed pregnancy minigame happening even if a character is pregnant already.
  • Fixed being able to ask Clyde about the statue piece before learning his last name.
  • Fixed autosaving – saves will be made roughly every 200 clicks, and on quit.
  • Fixed art used when taking CumDoom pills.
  • Fixed problems that could arise when inspecting items in the inventory.
  • Fixed issue that prevented some characters being correctly rendered on the credits screen.
  • Fixed minor visual quirks with main menu animation.
  • Fixed being able to access the save menu when replaying a scene from the cookie jar.
  • Fixed being able to access the save menu when on mode select screen (esc will return to main menu).
  • Prevented alpha warning at Rump’s house from bleeding into subsequent scenes.
  • Main menu music starts after (rather than during) the splash screen, as originally intended.
  • Use correct background when spying on Jenny in shower.
  • Fixed Diane being nowhere to be found when pregnant.
  • Fixed floating pills chests in Dr. Priya Singh’s laboratory.
  • Fixed entering MC’s bedroom triggering the bad guys event in Debbie’s story.
  • Fixed BuyItem action not showing item popups
  • Fixed being able to buy the cyclone mask in advance, effectively wasting your money. The item will become available when needed.
  • Fixed Dexter’s library book’s dialogue staying well after the associated Bissette quest.
  • Fixed issue where Comsumr could grant random cash to player.
  • Limited the fetch Diane a drink quest progression to day time.
  • Removed dialogue repetition when speaking to Annie in her house.
  • Fixed issue with treehouse controller acquisition dialogue.
  • Added missing art and updated posing for Diane’s “How’s the baby?” dialogues.
  • Miscellaneous posing errors with jenny and mc have been fixed.
  • Fixed “Roxxy” dialogue option appearing when jenny is by the pool or in the dining room, causing posing issues.
  • Added a delay to ‘S_diane_dinner’ from M_diane if M_debbie is in state ‘S_debbie_diane_visit’ to avoid conflicts.
  • Fixed a dialogue repeat

v0.18.6
– Fixed Mia’s and Erik’s mailbox causing save files issues, and being overlayed on top of every subsequent screen.
– Fixed Jenny watching you hack her computer. She’s now also MIA for the evening while you’re in her hack computer quest.
– Restored getting caught scene when trying to hack during the morning.
– Fixed inconsistencies and minor posing issues during movie theatre intro.
– Fixed repeated and confusing dialogue when seeing a movie alone.
– Typos! Yay!

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